Some YouTube creators have made video-gamebooks during which viewers are invited to make choices that influence the course of the narration. This is generally implemented by breaking up the video into short interlinked segments. This tool automatically generates visual representations of the networks underlying such games.
The exploration algorithm automatically downloads metadata about each video from YouTube and then proceeds to a breadth-first search to generate a graph which is laid out using Graphviz. Only the links in the end screens and in the in-video cards are considered for the exploration.